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Early 1990s VR aesthetics

by Critical Commons Manager

Although virtual reality had been around for more than a decade, the early 1990s proliferation of VR narratives on film and television correlated more directly with advances in computer generated effects sequences that served to inflate consumer expectations of actually existing VR systems. In Freejack, multiple conventions of VR-oriented visual effects serve as the interface for a larger computerized network known as the "spiritual switchboard" where souls of the super-rich are stored temporarily until a new body can be found and their consciousness downloaded into them.

Virtual reality and computer graphics allow the dead to keep living in Freejack

Abstract CGI sequences and montage effects signify the alternate reality of the mind

from Freejack (1992)
Creator: Geoff Murphy
Distributor: Warner Brothers
Posted by Critical Commons Manager